Visionary presenters give their perspectives on the future of technology and entertainment with a focus on the impact of new and emerging technologies.
- DEW2024 agenda
- streaming/tv/movies
- creators/brands
- games
- rightstech
WELCOME & Introductory remarks
9:30 AM - 9:40 AM PT
Sierra I+II
OPENING PRESENTATIONS: THE FUTURE OF TECHNOLOGY AND ENTERTAINMENT
9:40 AM - 10:15 AM PT
Sierra I+II
VIEW FROM THE TOP: THE POWER OF TECHNOLOGY IN GAMES, MEDIA & ENTERTAINMENT
10:15 AM - 10:45 AM PT
Sierra I+II
This panel of games, media and entertainment industry heavyweights tackles our conference theme – “The Power of Technology” – and discusses how technology is affecting the games, media and entertainment industries in 2024 and beyond. What new and emerging technologies should we be watching? What are the consumer trends that we should be paying attention to? How are business models being impacted, and what should games, media and entertainment company leaders be doing to stay ahead of the curve?
RIghtstech track: granting permission: designing a licensing model for generative ai
10:15 AM - 11:00 AM PT
Pacific III
Artists, authors, and media companies agree that the use of copyrighted works to train generative AI
models requires a license and remuneration to rights owners. But how would such a licensing regime be
implemented? If direct licensing is impractical at the scale required, how should any collective licensing
system be designed? How would it be managed? Are existing collective licensing systems up to the task?
This panel will examine how artists and rights owners in different media sectors thinking about the
challenge.
KEYNOTE CONVErsation
10:45 AM - 11:30 AM PT
Sierra I+II
More information available soon.
rightstech track: keynote conversation
11:00 AM - 11:30 AM PT
Pacific III
More information available soon.
MORNING BREAK
11:30 AM - 11:45 AM PT
Sierra I+II
streaming/tv/movies track: FIRESIDE CHAT
11:45 AM - 12:15 PM PT
Promenade
More information available soon.
creators/brands track: FIRESIDE CHAT
11:45 AM - 12:15 PM PT
Pacific I
More information available soon.
games track: FIRESIDE CHAT
11:45 AM - 12:15 PM PT
Pacific II
More information available soon.
rightstech track: OPTING OUT OF AI TRAINING
11:45 AM - 12:30 PM PT
Pacific III
While artists and rights owners await action by lawmakers and the courts on copyright rules for generative AI, do-not-train tags, data “poisoning,” and other new technical measures could offer another avenue for creators to protect their work against unlicensed use to train AI models. This panel will highlight the latest tools being developed, how they’re being implemented and who is adopting them.
streaming/tv/movies track: the future of the television business
12:15 PM - 12:45 PM PT
Promenade
While the business of television – how shows get made, distributed and marketed – continues to evolve with the major streaming services playing a significant role, cable and broadcast television combined continues to be the dominant form of viewership at 49.6% of U.S. viewing compared to 39.6% for streaming (Nielsen). At the same time, streaming viewership continues to grow. What do these trends suggest about the future of the television business? How are today’s leaders evolving their businesses to reach audiences and satisfy consumers’ appetite for content?
creators/brands track: the power of the creator economy
12:15 PM - 12:45 PM PT
Pacific I
The creator economy is now an essential tool for marketing and growing brand awareness. This panel will discuss content marketing and audience development through creator deals. What are successful content strategies and direct-to-consumer offerings that establish regular communications and engage with audiences? How should brands be thinking about the creator programs? What role can creators play in developing and executing on a successful strategy? What does it really mean to “own” your audience?
Games track: the state of the games
12:15 PM - 12:45 PM PT
Pacific II
The global games market will generate nearly $188 billion in revenue in 2023 — up 2.6% from last year, according to a report from Newzoo. This panel of games leaders will discuss expectations for the industry in 2024 and the trends that are most likely to drive future growth. What does it take to make a successful game for console, mobile, tablets and PC in today’s environment? What genres – adventure/role playing games, puzzles, social games, strategy, simulation and others – are driving growth? How are consumer habits shaping the opportunities for market incumbents and new entrants alike?
rightstech track: featured presentation
12:30 PM - 12:45 PM PT
Pacific III
More information available soon.
lunch
12:45 PM - 2:00 PM PT
TBD
view from the top: the future of the streaming business
2:00 PM - 2:30 PM PT
Sierra I+II
Consumer adoption of streaming continues to grow with growth coming from all tiers: SVOD (paid streaming without ads), AVOD (paid ad-supported streaming) and FAST (free ad supported streaming). This panel of industry leaders will discuss the state of the streaming business and look ahead to the drivers of future growth. What business models and pricing strategies are likely to drive adoption and user growth? How will the different services distinguish themselves and attract loyal subscribers? What innovations, business models and features will fuel growth in the marketplace?
rightstech track: update on ai regulation and legislation
2:00 PM - 2:30 PM PT
Pacific III
An overview of the latest AI-related regulatory and legislative initiatives. Where things stand, from the
implanting the European Union’s AI Act, to copyright laws, to antitrust enforcement and creating a
federal publicity right.
keynote conversation
2:30 PM - 3:00 PM PT
Sierra I+II
More information available soon.
rightstech track: the price of rights in the age of ai
2:30 PM - 3:00 PM PT
Pacific III
From song catalogs, to film and television libraries, to literary estates, copyrights have been a hot asset
class. But has the market cooled? How has the rapid growth of generative AI affected valuations, and
what does the new macroeconomic environments portend for the future of rights investing?
streaming/tv/movies track: featured presentation
3:15 PM - 3:30 PM PT
Promenade
More information available soon.
creators/brands track: featured presentation
3:15 PM - 3:30 PM PT
Pacific I
More information available soon.
games track: featured presentation
3:15 PM - 3:30 PM PT
Pacific II
More information available soon.
rightstech track: copyrighting generative ai
3:15 PM - 4:00 PM PT
Pacific III
In the most of the world, works created by artificial intelligence cannot be copyrighted. But works
containing AI elements alongside the work of human creators sometimes can be. But where is the line?
How much AI is too much? How can creators make sure their works containing AI elements can be
protected?
streaming/tv/movies track: today's video mix: ott + cable + linear
3:30 PM - 4:00 PM PT
Promenade
The lines between linear television and OTT services are blurred more than ever with digital services offering network/cable streams with DVR capabilities. Alternately, traditional linear services have their own apps and are buying into OTT services and content. What does this say about the viewing habits of today’s consumers? Are broadcasters and distribution companies responding effectively? Where do advertisers fit in? Which companies are best positioned to be the leaders in the new video distribution mix?
creators/brands track: technologies driving the creator economy
3:30 PM - 4:00 PM PT
Pacific I
The significant role of technology in the creator economy is undeniable. From content creation and editing tools to tools for data and tracking to platforms like YouTube, Instagram and TikTok, technology partnerships are crucial for brands and creators aiming to build communities and engage with their audiences. This panel of experts working in the creator economy will discuss the various tools and resources available today and discuss examples of partnerships between creators, brands and technology companies that are enhancing content production, tracking performance, and allowing teams to make data-driven decisions to optimize their content strategy and achieve success.
games track: hollywood & games: the future of franchise building
3:30 PM - 4:00 PM PT
Pacific II
As a global business with revenue of over $188 billion in 2023, the games market is bigger than the music, film (box office) and publishing businesses combined. It is no wonder that major movie studios, television networks and gaming studios are increasingly working together on storytelling across mediums with a focus on building long-lasting entertainment franchises that engage audiences through the artful and well-planned use of multiple-media platforms. This panel will discuss the important role that game-play and interactivity is playing in the future development of entertainment franchises.
streaming/tv/movies track: the power of inclusive storytelling
4:00 PM - 4:30 PM PT
Promenade
As a global business with revenue of over $188 billion in 2023, the games market is bigger than the music, film (box office) and publishing businesses combined. It is no wonder that major movie studios, television networks and gaming studios are increasingly working together on storytelling across mediums with a focus on building long-lasting entertainment franchises that engage audiences through the artful and well-planned use of multiple-media platforms. This panel will discuss the important role that game-play and interactivity is playing in the future development of entertainment franchises.
creators/brands track: unleashing user-generated content for brand engagement
4:00 PM - 4:30 PM PT
Pacific I
This panel of experts in user-generated content (UGC), content creation and marketing will discuss the benefits of using UGC to engage and grow audiences. How are big and small brands executing UGC? What are the technology solutions and partnerships that are important to designing and executing a UGC program? What are some of the leading strategies? How can UGC be used to generate more engagement and conversions for brands?
games track: dealmaking and m&a in the games market
4:00 PM - 4:30 PM PT
Pacific II
As market volatility and the cost of capital have increased, there has been a decline in deal activity and public and private market valuations, but there are also interesting new opportunities arising. This panel of investors and dealmakers will discuss the current environment for dealmaking in the games market and consider the opportunities presented. What are the new opportunities for the long-term oriented strategies focused on innovation in the sector? What types of deals are being done?
rightstech track: AI AND CONTENT ID
4:00 PM - 4:30 PM PT
Pacific III
Identifying and detecting works produced by AI is essential for filtering AI content from streaming
royalty pools and preventing fraud. This panel will highlight the latest efforts to develop effective AI
detection and identification tools and their integration with real world services and applications.
networking break
4:30 PM - 5:00 PM PT
Sierra I+II
view from the top: the future of artificial intelligence and games, media & entertainment
5:00 PM - 5:30 PM PT
Sierra I+II
There is a lot of media hype around the potential for artificial intelligence (AI) to bring about generational change in the games, media and entertainment industries, enhancing productivity, benefiting work flow processes and opening up new business models. The reality, however, may be the “peak of inflated expectations” according to IT research firm Gartner (August 2023 Report). This panel of experts will provide a reality check and discuss the opportunity in the context of the challenges of implementing AI in games, media and entertainment businesses today. What are the use cases today? What will it take for AI to emerge with tangible benefits?
keynote conversation
5:30 PM - 6:00 PM PT
Sierra I+II
More information available soon.
reception
5:30 PM - 6:00 PM PT
Sierra I+II
FIRESIDE CHAT
11:45 AM - 12:15 PM PT
Promenade
More information available soon.
the future of the television business
12:15 PM - 12:45 PM PT
Promenade
While the business of television – how shows get made, distributed and marketed – continues to evolve with the major streaming services playing a significant role, cable and broadcast television combined continues to be the dominant form of viewership at 49.6% of U.S. viewing compared to 39.6% for streaming (Nielsen). At the same time, streaming viewership continues to grow. What do these trends suggest about the future of the television business? How are today’s leaders evolving their businesses to reach audiences and satisfy consumers’ appetite for content?
LUNCH
12:45 PM - 2:00 PM PT
TBD
view from the top: the future of the streaming business
2:00 PM - 2:30 PM PT
Promenade
Consumer adoption of streaming continues to grow with growth coming from all tiers: SVOD (paid streaming without ads), AVOD (paid ad-supported streaming) and FAST (free ad supported streaming). This panel of industry leaders will discuss the state of the streaming business and look ahead to the drivers of future growth. What business models and pricing strategies are likely to drive adoption and user growth? How will the different services distinguish themselves and attract loyal subscribers? What innovations, business models and features will fuel growth in the marketplace?
featured presentation
3:15 PM - 3:30 PM PT
Promenade
More information available soon.
today's video mix: ott + cable + linear
3:30 PM - 4:00 PM PT
Promenade
The lines between linear television and OTT services are blurred more than ever with digital services offering network/cable streams with DVR capabilities. Alternately, traditional linear services have their own apps and are buying into OTT services and content. What does this say about the viewing habits of today’s consumers? Are broadcasters and distribution companies responding effectively? Where do advertisers fit in? Which companies are best positioned to be the leaders in the new video distribution mix?
the power of inclusive storytelling
4:00 PM - 4:30 PM PT
Promenade
This panel will discuss the power of content creation to advance diversity, equity, and inclusion. The panel will consider initiatives supporting a new wave of inclusive storytelling that counteracts racism and bias across production, creative supply chain and culture as well as data showing that programming that reflects the country’s racial and ethnic diversity are popular with viewers and drive returns for studios and platforms (UCLA study)
fireside chat
11:45 AM - 12:15 PM PT
Pacific I
More information available soon.
the power of the creator economy
12:15 PM - 12:45 PM PT
Pacific I
The creator economy is now an essential tool for marketing and growing brand awareness. This panel will discuss content marketing and audience development through creator deals. What are successful content strategies and direct-to-consumer offerings that establish regular communications and engage with audiences? How should brands be thinking about the creator programs? What role can creators play in developing and executing on a successful strategy? What does it really mean to “own” your audience?
lunch
12:45 PM - 2:00 PM PT
TBD
featured presentation
3:15 PM - 3:30 PM PT
Pacific I
More information available soon.
technologies driving the creator economy
3:30 PM - 4:00 PM PT
Pacific I
The significant role of technology in the creator economy is undeniable. From content creation and editing tools to tools for data and tracking to platforms like YouTube, Instagram and TikTok, technology partnerships are crucial for brands and creators aiming to build communities and engage with their audiences. This panel of experts working in the creator economy will discuss the various tools and resources available today and discuss examples of partnerships between creators, brands and technology companies that are enhancing content production, tracking performance, and allowing teams to make data-driven decisions to optimize their content strategy and achieve success.
unleashing user-generated content for brand engagement
4:00 PM - 4:30 PM PT
Pacific I
This panel of experts in user-generated content (UGC), content creation and marketing will discuss the benefits of using UGC to engage and grow audiences. How are big and small brands executing UGC? What are the technology solutions and partnerships that are important to designing and executing a UGC program? What are some of the leading strategies? How can UGC be used to generate more engagement and conversions for brands?
fireside chat
11:45 AM - 12:15 PM PT
Pacific II
More information available soon.
the state of the games market
12:15 PM - 12:45 PM PT
Pacific II
The global games market will generate nearly $188 billion in revenue in 2023 — up 2.6% from last year, according to a report from Newzoo. This panel of games leaders will discuss expectations for the industry in 2024 and the trends that are most likely to drive future growth. What does it take to make a successful game for console, mobile, tablets and PC in today’s environment? What genres – adventure/role playing games, puzzles, social games, strategy, simulation and others – are driving growth? How are consumer habits shaping the opportunities for market incumbents and new entrants alike?
lunch
12:45 PM - 2:00 PM PT
TBD
featured presentation
3:15 PM - 3:30 PM PT
Pacific II
More information available soon.
hollywood & Games: the future of franchise building
3:30 PM - 4:00 PM PT
Pacific II
As a global business with revenue of over $188 billion in 2023, the games market is bigger than the music, film (box office) and publishing businesses combined. It is no wonder that major movie studios, television networks and gaming studios are increasingly working together on storytelling across mediums with a focus on building long-lasting entertainment franchises that engage audiences through the artful and well-planned use of multiple-media platforms. This panel will discuss the important role that game-play and interactivity is playing in the future development of entertainment franchises.
dealmaking and m&a in the games market
4:00 PM - 4:30 PM PT
Pacific II
As market volatility and the cost of capital have increased, there has been a decline in deal activity and public and private market valuations, but there are also interesting new opportunities arising. This panel of investors and dealmakers will discuss the current environment for dealmaking in the games market and consider the opportunities presented. What are the new opportunities for the long-term oriented strategies focused on innovation in the sector? What types of deals are being done?
granting permission: designing a licensing model for generative ai
10:15 AM - 11:00 AM PT
Pacific III
Artists, authors, and media companies agree that the use of copyrighted works to train generative AI
models requires a license and remuneration to rights owners. But how would such a licensing regime be
implemented? If direct licensing is impractical at the scale required, how should any collective licensing
system be designed? How would it be managed? Are existing collective licensing systems up to the task?
This panel will examine how artists and rights owners in different media sectors thinking about the
challenge.
keynote conversation
11:00 AM - 11:30 AM PT
Pacific III
More information available soon.
opting out of ai training
11:45 AM - 12:30 PM PT
Pacific III
While artists and rights owners await action by lawmakers and the courts on copyright rules for generative AI, do-not-train tags, data “poisoning,” and other new technical measures could offer another avenue for creators to protect their work against unlicensed use to train AI models. This panel will highlight the latest tools being developed, how they’re being implemented and who is adopting them.
featured presentation
12:30 PM - 12:45 PM PT
Pacific III
More information available soon.
lunch
12:45 PM - 2:00 PM PT
TBD
update on regulation and legislation
2:00 PM - 2:30 PM PT
Pacific III
An overview of the latest AI-related regulatory and legislative initiatives. Where things stand, from the
implanting the European Union’s AI Act, to copyright laws, to antitrust enforcement and creating a
federal publicity right.
the price of rights in the age of ai
2:30 PM - 3:00 PM PT
Pacific III
From song catalogs, to film and television libraries, to literary estates, copyrights have been a hot asset
class. But has the market cooled? How has the rapid growth of generative AI affected valuations, and
what does the new macroeconomic environments portend for the future of rights investing?
copyrighting generative ai
3:15 PM - 4:00 PM PT
Pacific III
In the most of the world, works created by artificial intelligence cannot be copyrighted. But works
containing AI elements alongside the work of human creators sometimes can be. But where is the line?
How much AI is too much? How can creators make sure their works containing AI elements can be
protected?
ai and content id
4:00 PM - 4:30 PM PT
Pacific III
Identifying and detecting works produced by AI is essential for filtering AI content from streaming royalty pools and preventing fraud. This panel will highlight the latest efforts to develop effective AI detection and identification tools and their integration with real world services and applications.